AI Insights · Timothy · April 2024
Q1 2024 Performance of Top Baseball Games on iOS in Latin America
An overview of the first quarter's performance for the leading baseball games on iOS in Latin America, revealing download, revenue, and active user trends. Data provided by Sensor Tower offers a detailed look at how these games fared in the region.
In the first quarter of 2024, the iOS platform saw varied performances from top baseball games in Latin America. Sensor Tower provides a comprehensive look at the download, revenue, and active user trends for these games.
BASEBALL 9 maintained a steady influx of downloads, starting the quarter with approximately 7K and peaking at nearly 7K by the end. Weekly active users showed slight fluctuations but remained around the 55K to 57K mark. Revenue for the game saw a high point in mid-February at over $1.6K before settling down to around $1K by the end of March.
For MLB Perfect Inning 24, downloads in the region started at roughly 3.5K and surged to over 4K in the last week of March. Weekly active users also experienced growth, jumping from around 20K at the start of the year to over 25K by the end of March. Revenue trends showed an impressive climb in the same period, with earnings more than doubling from $514 to over $1.3K.
Baseball Clash: Real-time game saw an interesting trend, with downloads peaking at 4.3K in mid-January and then dipping to around 1.4K in late February. Active users started at approximately 7.5K, with minor ups and downs, ending the quarter around 6.4K. Revenue exhibited a significant rise in late February at $5.8K, followed by a moderate decrease to $3.5K by the end of March.
MLB 9 Innings 24 had a quieter quarter, with downloads hovering between 2.6K and 1.8K. Active users saw a decrease from 6.2K to around 5.2K. Revenue showed a peak in early February at over $3.3K but otherwise maintained a level between $1K and $2K.
Lastly, Baseball Star experienced modest download numbers, maintaining just over 1K throughout the quarter. Active users showed a slight decline from 3K to just under 2.5K. In terms of revenue, the game did not make significant earnings, with the highest point at just $73 in mid-February.
For more insights and detailed analytics, readers can explore the data on Sensor Tower.